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Ian & Stuart's Australian Mac 1993 September
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ACOM_128.txt
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Wrap
Text File
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1992-10-31
|
5KB
|
240 lines
# (decoded with TMPL 129)
*com*: (14 entries)
0:
Com ID: 10
Name: 'Come Here'
Count: ''
Shift: 'Other Units Too'
Special: 'Set City Destination'
Option: 'Sleep There'
Key Equiv: 'H' (0x48)
Command Key: true
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
1:
Com ID: 11
Name: 'Sleep'
Count: 'Turns'
Shift: 'Other Units Too'
Special: ''
Option: ''
Key Equiv: 'S' (0x53)
Command Key: true
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
2:
Com ID: 12
Name: 'Bunch'
Count: ''
Shift: ''
Special: ''
Option: 'Relative'
Key Equiv: 'B' (0x42)
Command Key: true
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: true
not missile&nuke: false
spare: 0x0000
3:
Com ID: 13
Name: 'Load'
Count: ''
Shift: ''
Special: ''
Option: 'Until Full'
Key Equiv: 'L' (0x4C)
Command Key: true
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: true
not missile: false
not missile&nuke: false
spare: 0x0000
4:
Com ID: 14
Name: 'Later'
Count: 'Segments'
Shift: 'Other units too'
Special: ''
Option: 'Permanent'
Key Equiv: ' ' (0x20)
Command Key: true
unused1: false
unused2: false
needs fuel or fix: false
segment<200: true
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
5:
Com ID: 5
Name: 'Skip Turn'
Count: 'Turns'
Shift: 'Other Units Too'
Special: ''
Option: ''
Key Equiv: '5' (0x35)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
6:
Com ID: 8
Name: 'North'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '8' (0x38)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
7:
Com ID: 9
Name: 'North-East'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '9' (0x39)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
8:
Com ID: 6
Name: 'East'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '6' (0x36)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
9:
Com ID: 3
Name: 'South-East'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '3' (0x33)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
10:
Com ID: 2
Name: 'South'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '2' (0x32)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
11:
Com ID: 1
Name: 'South West'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '1' (0x31)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
12:
Com ID: 4
Name: 'West'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '4' (0x34)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000
13:
Com ID: 7
Name: 'North West'
Count: 'Squares'
Shift: 'Other Units Too'
Special: ''
Option: 'Forever'
Key Equiv: '7' (0x37)
Command Key: false
unused1: false
unused2: false
needs fuel or fix: false
segment<200: false
Transport: false
not missile: false
not missile&nuke: false
spare: 0x0000